Tutorial
Surviving 5 minutes in Crypt Wizard
This tutorial is somewhat geared towards playing the 'single cave' random map. The best way to learn Crypt Wizard is to play through the scenarios, however it might still be worth your while reading through this guide.
1) dig out a stockpile
- click dig/chop button
- click top left corner and drag a box 4x3 (or 3x4 or any size but something x3)
- try and build your stockpile toward the map edge to minimise risk of digging into open cave
- watch the dwarf dig
- left click wizard, click on build room, then select stockpile
- place stockpile by moving the box to the newly dug area - and when it turns green click to place. The stockpile will auto size to be as big as possible.
2) dig a 3x3 space for a mason
- dig 3x3 space for a room
- click wizard, click on build room, select mason
- move box to centre of dug room and click when it turns green
3) at the mason build 3 deathbeds and 2 pedestals
- click on the mason room
- click deathbed 3x
- similarly, click pedestal twice
4) dig out 3 bedrooms for dwarves - they are 2x2 in size
5) scout for marble, the rock you need to make your barracks(s) (ie spawn your army units)
- marble is circled below in red
- hopefully some marble will spawn near your start position!
- If not you might have to go digging. Avoid breaking out into the open cave (yet)
6) make a barracks. For each barracks you need:
- a pedestal
- a spawnerskull, which your dwarves will auto-craft at the mason (once you have mined some actual marble)
- dig out a 3x3 room
- make the barracks just like the other rooms
- feel free to make more than one barracks! but you will get supply blocked if you don't have enough pylons (read on)
7) make more pylons
- pylons provide 'supply' thus allow you to spawn more units
- they are also defensive structures, so place them behind chokepoints
- they also spread your buildable zone (the green tiles)
- they require one gem and one pedestal to build
- built from 'build other' in your wizard menu
8) once you have adequate defences you may like to dig out into the open cave
- after digging a path out, you can make a chokepoint by building a door (crafted at the mason)
- enemies will trundle into your killzone and be blasted by the pylon behind the door!
- this will only last so long though, so you will need to upgrade your defenses and units, get more units and pylons and ultimately Destroy the Portals!
That is just the beginning ... !
- next, build a butcher you can turn corpses into bones, brains and flesh (they are autocrafted)
- with the bones you can make bows, armour & bone spikes at the bonecrafter
- with the bone spikes you can make punji traps to slow invaders down
- you can also craft weapons at the bonecrafter
- if you make bows and place them in a barracks that barracks will spawn archers
- if you build a barracks on a gravestone a ghoul will spawn
- if you build a barracks on a coffin a vampire will spawn
- if you find an urn, place it in a barracks to spawn a ghost
- similarly with the phylactery, place it in a barracks to spawn a lich
- At the alchemist you can extract life essence from brains
- With life essence + stone totems (crafted at the mason) you can build spell totems which unlocks your wizard spells
- There are 3 wizard spells: Heal, Sleep & Charm
- Also at the alchemist you can create flesh golems out of flesh!
- you can move pylons - stand your wizard on the pylon and using the menu select deconstruct. Once the source mats have been moved to the stockpile you may rebuild the pylon as normal: ie click wizard, build other, select pylon.